UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Skrelling Nest - Grell T2.5 tech building * Hive-mind tech facility that inherits from base tech building */ import { GrellTechBuilding } from "../../grell-classes.js"; import Behemoth from "../unit/behemoth.js"; import Seedling from "../unit/seedling.js"; import Skrelling from "../unit/skrelling.js"; import AdvancedAugmentationPool from "./advanced-augmentation-pool.js"; export class SkrellingNest extends GrellTechBuilding { constructor() { super(); this.name = "Skrelling Nest"; this.tier = "T2.5"; this.hexiteCost = 100; this.fluxCost = 25; this.buildTime = 25; this.uuid = "3ceb6fd7-6c49-4d5d-9635-c6e7cdc595bd"; this.shortName = "Skrelling Nest"; this.hp = 1000; // Unlocks units this.unlocks = [Skrelling.id, Behemoth.id]; this.createdBy = [Seedling.id]; this.unlockedBy = [AdvancedAugmentationPool.id]; // Provides upgrades for units this.providesUpgradesFor = [Skrelling.id, Behemoth.id]; // All other stats (armor, biomass, etc.) inherited from base GrellTechBuilding class } } // Static property for source path SkrellingNest.src = "src/zerospace/faction/grell/building/skrelling-nest.ts"; export default SkrellingNest; //# sourceMappingURL=skrelling-nest.js.map