UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Augmentation Pool - Grell T1.5 tech building * Basic bio-enhancement facility that inherits from base tech building */ import { GrellTechBuilding } from "../../grell-classes.js"; import Lasher from "../unit/lasher.js"; import Seedling from "../unit/seedling.js"; import Stinger from "../unit/stinger.js"; import Incubator from "./incubator.js"; export class AugmentationPool extends GrellTechBuilding { constructor() { super(); this.name = "Augmentation Pool"; this.tier = "T1.5"; this.hexiteCost = 100; this.fluxCost = 25; this.buildTime = 25; this.uuid = "3b98ee3d-d30f-495e-bb41-8dfc48f072ba"; this.shortName = "Aug Pool"; this.hp = 1000; // Unlocks units this.unlocks = [Lasher.id]; this.createdBy = [Seedling.id]; this.unlockedBy = [Incubator.id]; // Provides upgrades for units this.providesUpgradesFor = [Stinger.id, Lasher.id]; // All other stats (armor, biomass, etc.) inherited from base GrellTechBuilding class } } // Static property for source path AugmentationPool.src = "src/zerospace/faction/grell/building/augmentation-pool.ts"; export default AugmentationPool; //# sourceMappingURL=augmentation-pool.js.map