UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Advanced Augmentation Pool - Grell T2.5 tech building * Elite bio-enhancement facility that inherits from base tech building */ import { GrellTechBuilding } from "../../grell-classes.js"; import Harbinger from "../unit/harbinger.js"; import ManEater from "../unit/man-eater.js"; import Seedling from "../unit/seedling.js"; import Thresher from "../unit/thresher.js"; import MediumIncubator from "./medium-incubator.js"; import SkrellingNest from "./skrelling-nest.js"; export class AdvancedAugmentationPool extends GrellTechBuilding { constructor() { super(); this.name = "Advanced Augmentation Pool"; this.tier = "T2.5"; this.hexiteCost = 100; this.fluxCost = 25; this.buildTime = 30; this.uuid = "78f0d8d3-aa98-4285-8612-c282ce554e37"; this.shortName = "Adv. Aug Pool"; this.hp = 1000; // Unlocks units and buildings this.unlocks = [SkrellingNest.id, Thresher.id]; this.createdBy = [Seedling.id]; this.unlockedBy = [MediumIncubator.id]; // Provides upgrades for units this.providesUpgradesFor = [Harbinger.id, ManEater.id, Thresher.id]; // All other stats (armor, biomass, etc.) inherited from base GrellTechBuilding class } } // Static property for source path AdvancedAugmentationPool.src = "src/zerospace/faction/grell/building/advanced-augmentation-pool.ts"; export default AdvancedAugmentationPool; //# sourceMappingURL=advanced-augmentation-pool.js.map