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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Predator - Mera Commander Unit * Clean inheritance from faction Predator with all properties and abilities */ import Predator from "../../../../faction/protectorate/unit/predator.js"; import CoopFactory from "../building/coop-mera-factory.js"; import CoopMechanicalResearchLab from "../building/coop-mera-mechanical-research-lab.js"; export class CoopPredator extends Predator { constructor() { super(); // Generate composite UUID: {parent-uuid}:coop-mera this.setVariantUUID("coop-mera"); // Dual unlock system: Building + Commander Level this.unlockedBy = [ CoopFactory.id, // Building requirement (from parent) this.commanderLevelId(1), // Commander level 1 requirement ]; // Coop-specific relationships (replicate parent with coop references) this.createdBy = [CoopFactory.id]; this.upgradedBy = [CoopMechanicalResearchLab.id]; } } // Static property for source path CoopPredator.src = "src/zerospace/coop/commander/mera/unit/coop-mera-predator.ts"; export default CoopPredator; //# sourceMappingURL=coop-mera-predator.js.map