@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
18 lines • 830 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const mission_js_1 = require("../../../engine/mission.cjs");
class UnderFire extends mission_js_1.CoopMission {
constructor() {
super({
name: "Under Fire",
description: "The Legion is intent on attacking a number of important historical sites of the Council. We must stop their invading ground troops and intercept their massive Dreadnoughts before they destroy the city.",
missionType: "assault-defense",
uuid: "44a0a082-faf9-47f1-a3f6-0c35b7646670",
});
this.name = "Under Fire";
this.uuid = "44a0a082-faf9-47f1-a3f6-0c35b7646670";
}
}
UnderFire.src = "src/zerospace/mission/coop/under-fire.ts";
exports.default = UnderFire;
//# sourceMappingURL=under-fire.js.map