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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const mission_js_1 = require("../../../engine/mission.cjs"); class FrozenWatch extends mission_js_1.CoopMission { constructor() { super({ name: "The Frozen Watch", description: "You are being deployed behind enemy lines. Your aim is to secure the area while a massive artillery gun is assembled, loaded, and fired. The team must repel the attacking Grell while the gun is reloaded. The gun will be fired each day to destroy a Grell tunnel being used to reinforce the area. For the Idals!", missionType: "survival", uuid: "5ea3b101-f4d7-487a-bd3b-2a3434f569d9", }); this.name = "The Frozen Watch"; this.uuid = "5ea3b101-f4d7-487a-bd3b-2a3434f569d9"; } } FrozenWatch.src = "src/zerospace/mission/coop/frozen-watch.ts"; exports.default = FrozenWatch; //# sourceMappingURL=frozen-watch.js.map