@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
18 lines • 953 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const mission_js_1 = require("../../../engine/mission.cjs");
class FrozenWatch extends mission_js_1.CoopMission {
constructor() {
super({
name: "The Frozen Watch",
description: "You are being deployed behind enemy lines. Your aim is to secure the area while a massive artillery gun is assembled, loaded, and fired. The team must repel the attacking Grell while the gun is reloaded. The gun will be fired each day to destroy a Grell tunnel being used to reinforce the area. For the Idals!",
missionType: "survival",
uuid: "5ea3b101-f4d7-487a-bd3b-2a3434f569d9",
});
this.name = "The Frozen Watch";
this.uuid = "5ea3b101-f4d7-487a-bd3b-2a3434f569d9";
}
}
FrozenWatch.src = "src/zerospace/mission/coop/frozen-watch.ts";
exports.default = FrozenWatch;
//# sourceMappingURL=frozen-watch.js.map