UNPKG

@zerospacegg/iolin

Version:

Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

30 lines 1.21 kB
/** * Mutators - All game mutators (rule-changing modifiers) * * This module exports all available mutators for ZeroSpace gameplay. * Mutators are rule-changing modifiers that alter core game mechanics, * often making the game more challenging or changing fundamental * gameplay assumptions. * * Mutator Categories: * - Combat: Sudden Death * * Updated: 2025-07-16 - Triggering CI build for workflow testing * - Economic: Depletion * - Time/Control: Lockdown, Time Out (TODO) */ import { Depletion } from "./mutator/depletion.js"; import { Lockdown } from "./mutator/lockdown.js"; import { SuddenDeath } from "./mutator/sudden-death.js"; import { TimeOut } from "./mutator/time-out.js"; declare const depletion: Depletion; declare const lockdown: Lockdown; declare const suddenDeath: SuddenDeath; declare const timeOut: TimeOut; export { depletion, lockdown, suddenDeath, timeOut }; export declare const combatMutators: SuddenDeath[]; export declare const economicMutators: Depletion[]; export declare const controlMutators: (Lockdown | TimeOut)[]; export declare const allMutators: (Depletion | Lockdown | SuddenDeath | TimeOut)[]; export default allMutators; //# sourceMappingURL=mutators.d.ts.map