@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
24 lines • 854 B
TypeScript
/**
* Valkaru Flame Walker - Fire-based assault trooper with incendiary weapons and heat-resistant armor
* T1 area damage specialist that excels at crowd control and fortification destruction
*/
import { Attack } from "../../../../engine/ability.js";
import { ValkaruMercUnit } from "../../valkaru-classes.js";
import type { Tier, HotKey } from "../../../../engine/core.js";
declare class ValkaruFlameWalker extends ValkaruMercUnit {
uuid: string;
static src: string;
readonly name: string;
readonly tier: Tier;
readonly hotkey: HotKey;
readonly hexiteCost: number;
readonly fluxCost: number;
readonly buildTime: number;
readonly buildCount: number;
readonly attacks: {
flameBurst: Attack;
};
constructor();
}
export default ValkaruFlameWalker;
//# sourceMappingURL=valkaru-flame-walker.d.ts.map