UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; /** * Valkaru Flame Walker - Fire-based assault trooper with incendiary weapons and heat-resistant armor * T1 area damage specialist that excels at crowd control and fortification destruction */ var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const ability_js_1 = require("../../../../engine/ability.cjs"); const valkaru_classes_js_1 = require("../../valkaru-classes.cjs"); const valkaru_merc_outpost_js_1 = __importDefault(require("../building/valkaru-merc-outpost.cjs")); class ValkaruFlameWalker extends valkaru_classes_js_1.ValkaruMercUnit { constructor() { super(); this.name = "Valkaru Flame Walker"; this.tier = "T1"; this.hotkey = ""; this.hexiteCost = 125; this.fluxCost = 50; this.buildTime = 30; this.buildCount = 1; this.uuid = "b03e88d5-5879-4fa0-89d0-0afdd7ed5db1"; this.description = "Heavy ranged infantry which deals damage in a line. Deals bonus damage vs light units."; // Mutable properties (can be modified by upgrades) this.shortName = "Flame Walker"; this.hp = 250; this.shields = 0; this.armor = 2; this.armorType = "medium"; this.speed = 400; this.supply = 2; // Relationships this.createdBy = [valkaru_merc_outpost_js_1.default.id]; this.unlockedBy = [valkaru_merc_outpost_js_1.default.id]; // Flame Burst attack - area damage specialist this.attacks.flameBurst = new ability_js_1.Attack({ name: "Flame Burst", damage: 35, cooldown: 2.0, range: 450, targets: ["ground"], description: "Incendiary projectiles that create sustained burning damage across enemy formations", parentId: this.id, parentUUID: this.uuid, }); } } // Static property for source path ValkaruFlameWalker.src = "src/zerospace/mercenary/valkaru/unit/valkaru-flame-walker.ts"; exports.default = ValkaruFlameWalker; //# sourceMappingURL=valkaru-flame-walker.js.map