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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Torq - Twin warrior who starts with the electrifying hammer (melee + chain lightning) * Spawns together with Mondar, switches roles when hammer is thrown * Part of the legendary Valkaru twin hero duo that embodies coordinated destruction */ import { Attack, Spell } from "../../../../engine/ability.js"; import { ValkaruHeroUnit } from "../../valkaru-classes.js"; import type { HotKey } from "../../../../engine/core.js"; declare class Torq extends ValkaruHeroUnit { uuid: string; static src: string; readonly name: string; readonly hotkey: HotKey; readonly hexiteCost: number; readonly fluxCost: number; readonly buildTime: number; readonly buildCount: number; readonly rebuildable: boolean; readonly rebuildTime: number; readonly attacks: { electrifyingHammer: Attack; precisionGun: Attack; }; readonly spells: { hammerThrow: Spell; }; constructor(); } export default Torq; //# sourceMappingURL=torq.d.ts.map