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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Mondar - Twin warrior who starts with the precision gun (ranged air/ground support) * Spawns together with Torq, switches roles when hammer is received * Part of the legendary Valkaru twin hero duo that embodies coordinated destruction */ import { Attack, Spell } from "../../../../engine/ability.js"; import { ValkaruHeroUnit } from "../../valkaru-classes.js"; import type { HotKey } from "../../../../engine/core.js"; declare class Mondar extends ValkaruHeroUnit { uuid: string; static src: string; readonly name: string; readonly hotkey: HotKey; readonly hexiteCost: number; readonly fluxCost: number; readonly buildTime: number; readonly buildCount: number; readonly rebuildable: boolean; readonly rebuildTime: number; readonly attacks: { precisionGun: Attack; electrifyingHammer: Attack; }; readonly spells: { hammerCatch: Spell; }; constructor(); } export default Mondar; //# sourceMappingURL=mondar.d.ts.map