@zerospacegg/iolin
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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
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TypeScript
/**
* Mondar - Twin warrior who starts with the precision gun (ranged air/ground support)
* Spawns together with Torq, switches roles when hammer is received
* Part of the legendary Valkaru twin hero duo that embodies coordinated destruction
*/
import { Attack, Spell } from "../../../../engine/ability.js";
import { ValkaruHeroUnit } from "../../valkaru-classes.js";
import type { HotKey } from "../../../../engine/core.js";
declare class Mondar extends ValkaruHeroUnit {
uuid: string;
static src: string;
readonly name: string;
readonly hotkey: HotKey;
readonly hexiteCost: number;
readonly fluxCost: number;
readonly buildTime: number;
readonly buildCount: number;
readonly rebuildable: boolean;
readonly rebuildTime: number;
readonly attacks: {
precisionGun: Attack;
electrifyingHammer: Attack;
};
readonly spells: {
hammerCatch: Spell;
};
constructor();
}
export default Mondar;
//# sourceMappingURL=mondar.d.ts.map