@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
43 lines • 1.58 kB
JavaScript
"use strict";
/**
* Valkaru Merc Outpost - Fortified military installation for pro-war mercenary operations
* Primary base that creates all Valkaru units and twin heroes through advanced war technology
*/
Object.defineProperty(exports, "__esModule", { value: true });
const valkaru_classes_js_1 = require("../../valkaru-classes.cjs");
class ValkaruMercOutpostBuilding extends valkaru_classes_js_1.ValkaruMercOutpost {
constructor() {
super();
this.name = "Valkaru Merc Outpost";
this.tier = "T1";
this.hotkey = "O";
this.hexiteCost = 350;
this.fluxCost = 175;
this.buildTime = 90;
this.buildCount = 1;
this.maxOwned = 3;
this.uuid = "4b85ed94-054e-45c7-a3c9-7ad81fe2a68e";
// Mutable properties (can be modified by upgrades)
this.shortName = "Merc Outpost";
this.hp = 1500;
this.shields = 0;
this.armor = 4;
this.armorType = "building";
this.speed = 0;
this.supply = 0;
// Production capabilities - creates all Valkaru units and twin heroes
this.creates = [
"valkaru-beast",
"valkaru-flame-walker",
"valkaru-hound",
"valkaru-shock-trooper",
"valkaru-tow-bot",
"torq",
"mondar",
];
}
}
// Static property for source path
ValkaruMercOutpostBuilding.src = "src/zerospace/mercenary/valkaru/building/valkaru-merc-outpost.ts";
exports.default = ValkaruMercOutpostBuilding;
//# sourceMappingURL=valkaru-merc-outpost.js.map