@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
23 lines • 761 B
JavaScript
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/**
* Sanctuary Mercenary Faction
* Medical hub mercenary faction - not yet implemented
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.Sanctuary = void 0;
const sanctuary_classes_js_1 = require("./sanctuary-classes.cjs");
// Create concrete Sanctuary faction class
class Sanctuary extends sanctuary_classes_js_1.SanctuaryFaction {
constructor() {
super();
this.name = "Sanctuary";
this.inGame = false;
this.uuid = "f5c49a73-342d-431a-9d14-2a8ca52e3632";
}
}
exports.Sanctuary = Sanctuary;
// Static property for source path
Sanctuary.src = "src/zerospace/mercenary/sanctuary.ts";
// Export the class as default
exports.default = Sanctuary;
//# sourceMappingURL=sanctuary.js.map