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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; /** * Starsand 1v1 Map * Ported from starsand_1v1.pkl */ Object.defineProperty(exports, "__esModule", { value: true }); exports.StarsandMap = void 0; const map_js_1 = require("../../../engine/map.cjs"); class StarsandMap extends map_js_1.Map1v1 { constructor() { super(); this.name = "Starsand 1v1"; this.uuid = "bfdb9bc1-ae26-4728-8706-279a1e3e8bd8"; this.xpTowers = 3; this.fluxDistance = "close"; this.mapSize = "large"; this.inLadderPool = true; } } exports.StarsandMap = StarsandMap; // Static property for source path StarsandMap.src = "src/zerospace/map/1v1/starsand-1v1.ts"; exports.default = StarsandMap; //# sourceMappingURL=starsand-1v1.js.map