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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; /** * Coastal Outpost 1v1 Map * Ported from coastal_outpost_1v1.pkl */ Object.defineProperty(exports, "__esModule", { value: true }); exports.CoastalOutpostMap = void 0; const map_js_1 = require("../../../engine/map.cjs"); class CoastalOutpostMap extends map_js_1.Map1v1 { constructor() { super(); this.name = "Coastal Outpost 1v1"; this.uuid = "1fb2fa46-ecf5-4a11-b968-5be2982c0dbd"; this.xpTowers = 3; this.fluxDistance = "medium-far"; this.mapSize = "normal"; this.inLadderPool = true; } } exports.CoastalOutpostMap = CoastalOutpostMap; // Static property for source path CoastalOutpostMap.src = "src/zerospace/map/1v1/coastal-outpost-1v1.ts"; exports.default = CoastalOutpostMap; //# sourceMappingURL=coastal-outpost-1v1.js.map