@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
13 lines • 316 B
TypeScript
/**
* Canyon 1v1 Map
* Ported from canyon_1v1.pkl
*/
import { Map1v1 } from "../../../engine/map.js";
export declare class CanyonMap extends Map1v1 {
uuid: string;
static src: string;
readonly name = "Canyon 1v1";
constructor();
}
export default CanyonMap;
//# sourceMappingURL=canyon-1v1.d.ts.map