UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; /** * Research Lab - Protectorate basic technology building * Primary research facility that unlocks fundamental technologies and unit upgrades */ Object.defineProperty(exports, "__esModule", { value: true }); exports.ResearchLab = void 0; const protectorate_classes_js_1 = require("../../protectorate-classes.cjs"); const bastion_js_1 = require("../unit/bastion.cjs"); const commando_js_1 = require("../unit/commando.cjs"); const prot_build_drone_js_1 = require("../unit/prot-build-drone.cjs"); const prot_barracks_js_1 = require("./prot-barracks.cjs"); class ResearchLab extends protectorate_classes_js_1.ProtectorateTechBuilding { constructor() { super(); this.name = "Research Lab"; this.tier = "T1.5"; this.hexiteCost = 100; this.fluxCost = 25; this.buildTime = 22; this.buildCount = 1; this.uuid = "1f2d6c08-bb05-402f-8bb7-9232c3083ded"; this.hp = 1000; this.shields = 0; this.armorType = "building"; // Building relationships this.createdBy = [prot_build_drone_js_1.ProtBuildDrone.id]; this.unlockedBy = [prot_barracks_js_1.ProtBarracks.id, "faction/protectorate/building/supply-platform"]; this.unlocks = [bastion_js_1.Bastion.id]; // Provides upgrades for this.providesUpgradesFor = [commando_js_1.Commando.id, bastion_js_1.Bastion.id]; } } exports.ResearchLab = ResearchLab; // Static property for source path ResearchLab.src = "src/zerospace/faction/protectorate/building/research-lab.ts"; exports.default = ResearchLab; //# sourceMappingURL=research-lab.js.map