@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
34 lines • 1.12 kB
TypeScript
/**
* Terror Tank - Legion's ultimate modular siege platform
* Massive mobile temple with customizable add-on systems and devastating firepower
*/
import { Attack } from "../../../../engine/ability.js";
import { Turret } from "../../../../engine/turret.js";
import { LegionArmyUnit } from "../../legion-classes.js";
import type { Tier } from "../../../../engine/core.js";
export declare class TerrorTank extends LegionArmyUnit {
uuid: string;
static src: string;
readonly name: string;
readonly tier: Tier;
readonly hexiteCost: number;
readonly fluxCost: number;
readonly buildTime: number;
readonly buildCount: number;
get infuseCost(): number | undefined;
readonly attacks: {
mainGun: Attack;
flameTurretAttack?: Attack;
gatlingGunAttack?: Attack;
pulseforgeAcceleratorAttack?: Attack;
};
readonly turrets: {
flameTurret: Turret;
gatlingGun: Turret;
pulseforgeAccelerator: Turret;
shieldGenerator: Turret;
};
constructor();
}
export default TerrorTank;
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