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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Mammoth - Legion's massive war beast with rider system * Colossal creature with religious bonding and devastating anti-building attacks */ import { Attack, Passive, Spell } from "../../../../engine/ability.js"; import { LegionArmyUnit } from "../../legion-classes.js"; import type { Tier } from "../../../../engine/core.js"; export declare class Mammoth extends LegionArmyUnit { uuid: string; static src: string; readonly name: string; readonly tier: Tier; readonly hexiteCost: number; readonly fluxCost: number; readonly buildTime: number; readonly buildCount: number; get infuseCost(): number | undefined; readonly attacks: { attack: Attack; }; readonly passives: { thrallRider: Passive; trample: Passive; }; readonly spells: { storm: Spell; }; constructor(); } export default Mammoth; //# sourceMappingURL=mammoth.d.ts.map