@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
44 lines • 1.71 kB
JavaScript
"use strict";
/**
* Legion Scout Drone - Fast aerial reconnaissance unit
* Basic scouting unit with limited combat capability but excellent mobility
*/
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.LegionScoutDrone = void 0;
const legion_classes_js_1 = require("../../legion-classes.cjs");
const garrison_tower_js_1 = __importDefault(require("../building/garrison-tower.cjs"));
class LegionScoutDrone extends legion_classes_js_1.LegionSpecialUnit {
constructor() {
super();
this.name = "Legion Scouting Drone";
this.tier = "T0";
this.hexiteCost = 25;
this.fluxCost = 0;
this.buildTime = 12;
this.buildCount = 1;
this.domain = "air";
this.uuid = "985cec80-0dba-436f-bc47-104de0c1e722";
// Set specific tags for scout drone
// (removed legion:scout-drone tag as it's too specific)
// Basic stats
this.hp = 50;
this.shields = 0;
this.armor = 0;
this.armorType = "light";
this.speed = 700;
this.supply = 1;
this.hotkey = "S";
// Production requirements
this.createdBy = [garrison_tower_js_1.default.id];
this.unlockedBy = [garrison_tower_js_1.default.id];
this.maxOwned = 3;
// Domain and tags now defined as readonly properties
}
}
exports.LegionScoutDrone = LegionScoutDrone;
LegionScoutDrone.src = "src/zerospace/faction/legion/unit/legion-scout-drone.ts";
exports.default = LegionScoutDrone;
//# sourceMappingURL=legion-scout-drone.js.map