@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
51 lines • 1.83 kB
JavaScript
"use strict";
/**
* Legion Laborer - Legion's resource harvesting unit
* Harvests flux with healing abilities, essential for Legion economy
*/
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.LegionLaborer = void 0;
const ability_js_1 = require("../../../../engine/ability.cjs");
const legion_classes_js_1 = require("../../legion-classes.cjs");
const garrison_tower_js_1 = __importDefault(require("../building/garrison-tower.cjs"));
class LegionLaborer extends legion_classes_js_1.LegionHarvesterUnit {
constructor() {
super();
this.name = "Laborer";
this.tier = "T0";
this.hexiteCost = 75;
this.fluxCost = 0;
this.buildTime = 25;
this.buildCount = 1;
this.gathersFlux = 0.7;
this.gathersRichFlux = 1.4;
this.uuid = "8a5b5790-9747-4639-8596-398bf4f64c38";
// Basic stats
this.hp = 150;
this.shields = 0;
this.armor = 0;
this.armorType = "light";
this.speed = 450;
this.supply = 0;
this.maxOwned = 15;
// Production requirements
this.createdBy = [garrison_tower_js_1.default.id];
this.unlockedBy = ["faction/legion/building/garrison-tower"];
// Healing ability
this.heals.heal = new ability_js_1.Heal({
name: "Heal",
healing: 10,
range: 100,
cooldown: 0.5,
parentId: this.id,
parentUUID: this.uuid,
});
}
}
exports.LegionLaborer = LegionLaborer;
LegionLaborer.src = "src/zerospace/faction/legion/unit/legion-laborer.ts";
exports.default = LegionLaborer;
//# sourceMappingURL=legion-laborer.js.map