@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
65 lines • 2.92 kB
JavaScript
"use strict";
/**
* Legion Build Drone - Aerial construction unit
* Flying worker unit specialized in construction of Legion structures
*/
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.LegionBuildDrone = void 0;
const legion_classes_js_1 = require("../../legion-classes.cjs");
const altar_js_1 = __importDefault(require("../building/altar.cjs"));
const armory_js_1 = __importDefault(require("../building/armory.cjs"));
const beastiary_js_1 = __importDefault(require("../building/beastiary.cjs"));
const citadel_js_1 = __importDefault(require("../building/citadel.cjs"));
const garrison_tower_js_1 = __importDefault(require("../building/garrison-tower.cjs"));
const guardian_obelisk_js_1 = __importDefault(require("../building/guardian-obelisk.cjs"));
const healing_obelisk_js_1 = __importDefault(require("../building/healing-obelisk.cjs"));
const idal_conduit_js_1 = __importDefault(require("../building/idal-conduit.cjs"));
const legion_barracks_js_1 = __importDefault(require("../building/legion-barracks.cjs"));
const terror_tower_js_1 = __importDefault(require("../building/terror-tower.cjs"));
const dreadnought_js_1 = __importDefault(require("./dreadnought.cjs"));
const terror_tank_js_1 = __importDefault(require("./terror-tank.cjs"));
class LegionBuildDrone extends legion_classes_js_1.LegionBuilderUnit {
constructor() {
super();
this.name = "Legion Build Drone";
this.tier = "T0";
this.hexiteCost = 100;
this.fluxCost = 0;
this.buildTime = 25;
this.domain = "air";
this.buildCount = 1;
this.uuid = "0954682a-c6bc-49ec-8763-574c74318833";
// Basic stats
this.hp = 100;
this.shields = 0;
this.armor = 0;
this.armorType = "medium";
this.speed = 500;
this.supply = 0;
// Production requirements
this.createdBy = [garrison_tower_js_1.default.id];
this.unlockedBy = ["faction/legion/building/garrison-tower"];
// Construction capabilities
this.creates = [
garrison_tower_js_1.default.id,
idal_conduit_js_1.default.id,
legion_barracks_js_1.default.id,
terror_tower_js_1.default.id,
beastiary_js_1.default.id,
citadel_js_1.default.id,
armory_js_1.default.id,
dreadnought_js_1.default.id,
terror_tank_js_1.default.id,
altar_js_1.default.id,
guardian_obelisk_js_1.default.id,
healing_obelisk_js_1.default.id,
];
}
}
exports.LegionBuildDrone = LegionBuildDrone;
LegionBuildDrone.src = "src/zerospace/faction/legion/unit/legion-build-drone.ts";
exports.default = LegionBuildDrone;
//# sourceMappingURL=legion-build-drone.js.map