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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Galavax - Legion's High Priest and master of sacrificial magic * Spellcaster hero with fireball conjuration and sacrificial spear abilities */ import { Attack, Spell, Upgrade } from "../../../../engine/ability.js"; import { LegionHeroUnit } from "../../legion-classes.js"; export declare class Galavax extends LegionHeroUnit { uuid: string; static src: string; readonly name: string; readonly hexiteCost: number; readonly fluxCost: number; readonly buildTime: number; readonly buildCount: number; readonly attacks: { attack: Attack; }; readonly spells: { fireball: Spell; sacrificialSpear: Spell; }; readonly upgrades: { lightningSpear: Upgrade; improvedSacrifice: Upgrade; burningFireball: Upgrade; fastFireball: Upgrade; }; constructor(); } export default Galavax; //# sourceMappingURL=galavax.d.ts.map