@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
49 lines • 2.53 kB
JavaScript
"use strict";
/**
* Legion Barracks - Legion main infantry production building
* Primary facility for training Legion infantry units
*/
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.LegionBarracks = void 0;
const legion_classes_js_1 = require("../../legion-classes.cjs");
const altar_js_1 = __importDefault(require("../building/altar.cjs"));
const citadel_js_1 = __importDefault(require("../building/citadel.cjs"));
const garrison_tower_js_1 = __importDefault(require("../building/garrison-tower.cjs"));
const guardian_obelisk_js_1 = __importDefault(require("../building/guardian-obelisk.cjs"));
const healing_obelisk_js_1 = __importDefault(require("../building/healing-obelisk.cjs"));
const dark_disciple_js_1 = __importDefault(require("../unit/dark-disciple.cjs"));
const legion_build_drone_js_1 = __importDefault(require("../unit/legion-build-drone.cjs"));
const steelsworn_js_1 = __importDefault(require("../unit/steelsworn.cjs"));
const thrall_js_1 = __importDefault(require("../unit/thrall.cjs"));
class LegionBarracks extends legion_classes_js_1.LegionProductionBuilding {
constructor() {
super();
this.name = "Barracks";
this.tier = "T1";
this.unlocksMercTier = "T1";
this.hexiteCost = 100;
this.fluxCost = 0;
this.buildTime = 30;
this.buildCount = 1;
this.uuid = "141ec536-0105-4be6-b680-17db25339f4f";
// Main infantry production facility stats
this.hp = 1000;
this.armor = 1;
this.armorType = "building";
this.speed = 0;
// Relationships
this.createdBy = [legion_build_drone_js_1.default.id];
this.unlockedBy = [garrison_tower_js_1.default.id, "faction/legion/building/idal-conduit"];
this.unlocks = [altar_js_1.default.id, citadel_js_1.default.id, guardian_obelisk_js_1.default.id, healing_obelisk_js_1.default.id, steelsworn_js_1.default.id, thrall_js_1.default.id];
// Infantry production capabilities
this.creates = [thrall_js_1.default.id, steelsworn_js_1.default.id, dark_disciple_js_1.default.id];
// Lore - foundational military and religious training facility
}
}
exports.LegionBarracks = LegionBarracks;
LegionBarracks.src = "src/zerospace/faction/legion/building/legion-barracks.ts";
exports.default = LegionBarracks;
//# sourceMappingURL=legion-barracks.js.map