@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
50 lines • 1.95 kB
JavaScript
"use strict";
/**
* Guardian Obelisk - Temporary defensive structure
* Sacred defensive turret that provides protection for a limited time
*/
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.GuardianObelisk = void 0;
const ability_js_1 = require("../../../../engine/ability.cjs");
const legion_classes_js_1 = require("../../legion-classes.cjs");
const legion_barracks_js_1 = __importDefault(require("../building/legion-barracks.cjs"));
const legion_build_drone_js_1 = __importDefault(require("../unit/legion-build-drone.cjs"));
class GuardianObelisk extends legion_classes_js_1.LegionSpecialBuilding {
constructor() {
super();
this.name = "Guardian Obelisk";
this.tier = "";
this.hexiteCost = 75;
this.fluxCost = 0;
this.buildTime = 10;
this.buildCount = 1;
this.timedLife = 150;
this.uuid = "3135ef12-8504-4ca5-b20a-6cd651a7d4a7";
// Temporary defensive structure stats
this.hp = 500;
this.armor = 0;
this.armorType = "building";
this.speed = 0;
// Defensive turret attack
this.attacks.cannon = new ability_js_1.Attack({
name: "Attack",
damage: 50,
cooldown: 1.5,
range: 1600,
targets: ["air", "ground"],
parentId: this.id,
parentUUID: this.uuid,
});
// Relationships
this.createdBy = [legion_build_drone_js_1.default.id];
this.unlockedBy = [legion_barracks_js_1.default.id];
// Lore - temporary sacred fortification
}
}
exports.GuardianObelisk = GuardianObelisk;
GuardianObelisk.src = "src/zerospace/faction/legion/building/guardian-obelisk.ts";
exports.default = GuardianObelisk;
//# sourceMappingURL=guardian-obelisk.js.map