UNPKG

@zerospacegg/iolin

Version:

Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

45 lines 1.9 kB
"use strict"; /** * Beastiary - Legion T1 creature production building * Bio-engineering facility that produces enhanced Legion biological units */ var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Beastiary = void 0; const legion_classes_js_1 = require("../../legion-classes.cjs"); const exalted_js_1 = __importDefault(require("../unit/exalted.cjs")); const legion_build_drone_js_1 = __importDefault(require("../unit/legion-build-drone.cjs")); const mammoth_js_1 = __importDefault(require("../unit/mammoth.cjs")); const citadel_js_1 = __importDefault(require("./citadel.cjs")); const idal_conduit_js_1 = __importDefault(require("./idal-conduit.cjs")); class Beastiary extends legion_classes_js_1.LegionProductionBuilding { constructor() { super(); this.name = "Beastiary"; this.tier = "T1"; this.unlocksMercTier = "T1"; this.hexiteCost = 100; this.fluxCost = 25; this.buildTime = 30; this.buildCount = 1; this.uuid = "e0013b48-a7fa-4764-bfcb-008ae4bc056c"; // Bio-engineering facility stats this.hp = 1000; this.armor = 1; this.armorType = "building"; this.speed = 0; // Relationships this.createdBy = [legion_build_drone_js_1.default.id]; this.unlockedBy = [idal_conduit_js_1.default.id]; this.unlocks = [exalted_js_1.default.id, citadel_js_1.default.id]; // Creature production this.creates = [exalted_js_1.default.id, mammoth_js_1.default.id]; // Lore - divine bio-engineering facility } } exports.Beastiary = Beastiary; Beastiary.src = "src/zerospace/faction/legion/building/beastiary.ts"; exports.default = Beastiary; //# sourceMappingURL=beastiary.js.map