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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Seedling - Grell builder unit * T0 builder that can construct all Grell structures. Becomes flying scout when infused. */ import { GrellBuilderUnit } from "../../grell-classes.js"; import type { Tier, HotKey } from "../../../../engine/core.js"; export declare class Seedling extends GrellBuilderUnit { uuid: string; static src: string; readonly name: string; readonly tier: Tier; readonly hotkey: HotKey; readonly hexiteCost: number; readonly fluxCost: number; readonly buildTime: number; readonly buildCount: number; constructor(); get canBeInfused(): boolean; get canBeReanimated(): boolean; protected _applyInfusion(value: 0 | 1 | 2): void; } export default Seedling; //# sourceMappingURL=seedling.d.ts.map