@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
23 lines • 978 B
JavaScript
;
/**
* Mera - Adopted Grell Hero
* Melee hero that gets stronger with each attack (lasts 10s). Can Dash through enemies gaining armor, or create a Shield bubble increasing armor.
*/
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const mera_js_1 = __importDefault(require("../../protectorate/hero/mera.cjs"));
class GrellMera extends mera_js_1.default {
constructor() {
super();
this.uuid = "b6143673-7911-43c0-91c1-9b7a3b10bf4a";
this.faction = "grell";
this.factionName = "Grell";
// Pulse rifle inherits air+ground targeting from base Protectorate Mera
// Sword attack is ground-only (as shown in documentation)
}
}
GrellMera.src = "src/zerospace/faction/grell/hero/grell-mera.ts";
exports.default = GrellMera;
//# sourceMappingURL=grell-mera.js.map