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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; /** * Mera - Adopted Grell Hero * Melee hero that gets stronger with each attack (lasts 10s). Can Dash through enemies gaining armor, or create a Shield bubble increasing armor. */ var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const mera_js_1 = __importDefault(require("../../protectorate/hero/mera.cjs")); class GrellMera extends mera_js_1.default { constructor() { super(); this.uuid = "b6143673-7911-43c0-91c1-9b7a3b10bf4a"; this.faction = "grell"; this.factionName = "Grell"; // Pulse rifle inherits air+ground targeting from base Protectorate Mera // Sword attack is ground-only (as shown in documentation) } } GrellMera.src = "src/zerospace/faction/grell/hero/grell-mera.ts"; exports.default = GrellMera; //# sourceMappingURL=grell-mera.js.map