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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; /** * Augmentation Pool - Grell T1.5 tech building * Basic bio-enhancement facility that inherits from base tech building */ var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.AugmentationPool = void 0; const grell_classes_js_1 = require("../../grell-classes.cjs"); const lasher_js_1 = __importDefault(require("../unit/lasher.cjs")); const seedling_js_1 = __importDefault(require("../unit/seedling.cjs")); const stinger_js_1 = __importDefault(require("../unit/stinger.cjs")); const incubator_js_1 = __importDefault(require("./incubator.cjs")); class AugmentationPool extends grell_classes_js_1.GrellTechBuilding { constructor() { super(); this.name = "Augmentation Pool"; this.tier = "T1.5"; this.hexiteCost = 100; this.fluxCost = 25; this.buildTime = 25; this.uuid = "3b98ee3d-d30f-495e-bb41-8dfc48f072ba"; this.shortName = "Aug Pool"; this.hp = 1000; // Unlocks units this.unlocks = [lasher_js_1.default.id]; this.createdBy = [seedling_js_1.default.id]; this.unlockedBy = [incubator_js_1.default.id]; // Provides upgrades for units this.providesUpgradesFor = [stinger_js_1.default.id, lasher_js_1.default.id]; // All other stats (armor, biomass, etc.) inherited from base GrellTechBuilding class } } exports.AugmentationPool = AugmentationPool; // Static property for source path AugmentationPool.src = "src/zerospace/faction/grell/building/augmentation-pool.ts"; exports.default = AugmentationPool; //# sourceMappingURL=augmentation-pool.js.map