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@zeix/cause-effect

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Cause & Effect - reactive state management primitives library for TypeScript.

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import { describe, expect, test } from 'bun:test' import { gzipSync } from 'node:zlib' describe('Bundle size', () => { test('minified bundle should not regress', async () => { const result = await Bun.build({ entrypoints: ['./index.ts'], minify: true, }) // biome-ignore lint/style/noNonNullAssertion: test const bytes = await result.outputs[0]!.arrayBuffer() const size = bytes.byteLength console.log(` bundleMinified: ${size}B (limit: 21000B)`) expect(size).toBeLessThanOrEqual(21000) }) test('gzipped bundle should not regress', async () => { const result = await Bun.build({ entrypoints: ['./index.ts'], minify: true, }) // biome-ignore lint/style/noNonNullAssertion: test const bytes = await result.outputs[0]!.arrayBuffer() const gzipped = gzipSync(new Uint8Array(bytes)).byteLength console.log(` bundleGzipped: ${gzipped}B (limit: 7000B)`) expect(gzipped).toBeLessThanOrEqual(7000) }) })