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@zeainc/zea-kinematics

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Kinematics extension for Zea Engine.

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# Changelog All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines. ### [4.0.4](https://github.com/ZeaInc/zea-kinematics/compare/v4.0.3...v4.0.4) (2024-05-06) ### [4.0.3](https://github.com/ZeaInc/zea-kinematics/compare/v4.0.2...v4.0.3) (2022-02-07) ### Bug Fixes * Move Engine and UX to dev dependencies ([36ce39d](https://github.com/ZeaInc/zea-kinematics/commit/36ce39df21c58c35c053c5e1b8c3e82f0f81c331)) ### [4.0.2](https://github.com/ZeaInc/zea-kinematics/compare/v4.0.1...v4.0.2) (2021-11-25) ### Bug Fixes * Cleaned up issue where IK solver would cause the chain to collapse, due to not caching the localXfo before binding outputs. ([c8ef3b1](https://github.com/ZeaInc/zea-kinematics/commit/c8ef3b101b7e4ab28f7702f9629488512245bc6b)) * Disabled export of PistonOperator untill it is cleaned up and tested. ([a44f873](https://github.com/ZeaInc/zea-kinematics/commit/a44f8737e661c5cb0a19d814e5de2206fe760cfc)) ### [4.0.1](https://github.com/ZeaInc/zea-kinematics/compare/v3.1.1...v4.0.1) (2021-11-25) ### Bug Fixes * Added ZeaEngine libsRegistry registration. ([3b38cc3](https://github.com/ZeaInc/zea-kinematics/commit/3b38cc3226eadb3f6c892910928403ee9f361fea)) * Cleaned up regressions against engine 4.0.0 in the ExplodePartsOperator ([f462eda](https://github.com/ZeaInc/zea-kinematics/commit/f462eda993ae2d4051857ef532f0c4a646b867ce)) * ES modules support ([b994b26](https://github.com/ZeaInc/zea-kinematics/commit/b994b262b65007b9c8925c1759896e26fbd87b6d)) ### [4.0.0](https://github.com/ZeaInc/zea-kinematics/compare/v3.1.1...v4.0.0) (2021-11-12) ### ⚠ BREAKING CHANGES * this version of Kinematics requires zea-engine 4.0.0 ### [3.1.1](https://github.com/ZeaInc/zea-kinematics/compare/v3.1.0...v3.1.1) (2021-02-10) ### Bug Fixes * TrackSampler generated exceptions when trying to interactively create keyframes. ([3bc7f39](https://github.com/ZeaInc/zea-kinematics/commit/3bc7f3901f4aada2f3822951099caea72b6744f6)) ## [3.1.0](https://github.com/ZeaInc/zea-kinematics/compare/v3.0.1...v3.1.0) (2021-02-10) ### Features * added 'updateKey' method to BaseTrack. ([dc77936](https://github.com/ZeaInc/zea-kinematics/commit/dc779367888774d7a5ef274c5459c31b0a4a6e8f)) ### Bug Fixes * IKSolver was unable to operate on a chain containing scale. ([e4aeb4b](https://github.com/ZeaInc/zea-kinematics/commit/e4aeb4b85724bb229805741d87b65b84af868359)) ## [2.1.0-mobile.0](https://github.com/ZeaInc/zea-kinematics/compare/v2.0.0...v2.1.0-mobile.0) (2020-09-15) ### [3.0.1] (2020-12-04) ## [3.0.0] (2020-12-04) ### [2.0.1] (2020-10-26) ### Bug Fixes * Simplified the IKSolver so that now the backPropagationWeight value is automatically determined. ([a07e9db](https://github.com/ZeaInc/zea-kinematics/commit/a07e9dbf6c3538da24d5177bd4e8e9d81f374f87))