@zag-js/avatar
Version:
Core logic for the avatar widget implemented as a state machine
36 lines (34 loc) • 1.36 kB
JavaScript
;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
// src/avatar.props.ts
var avatar_props_exports = {};
__export(avatar_props_exports, {
props: () => props,
splitProps: () => splitProps
});
module.exports = __toCommonJS(avatar_props_exports);
var import_types = require("@zag-js/types");
var import_utils = require("@zag-js/utils");
var props = (0, import_types.createProps)()(["dir", "id", "ids", "onStatusChange", "getRootNode"]);
var splitProps = (0, import_utils.createSplitProps)(props);
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
props,
splitProps
});