@yume-chan/adb
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TypeScript implementation of Android Debug Bridge (ADB) protocol.
75 lines • 3.3 kB
TypeScript
import type { ReadableWritablePair } from "@yume-chan/stream-extra";
import { Consumable } from "@yume-chan/stream-extra";
import type { AdbIncomingSocketHandler, AdbSocket, Closeable } from "../adb.js";
import type { AdbPacketData, AdbPacketInit } from "./packet.js";
import { AdbCommand } from "./packet.js";
export interface AdbPacketDispatcherOptions {
/**
* From Android 9.0, ADB stopped checking the checksum in packet header to improve performance.
*
* The value should be inferred from the device's ADB protocol version.
*/
calculateChecksum: boolean;
/**
* Before Android 9.0, ADB uses `char*` to parse service strings,
* thus requires a null character to terminate.
*
* The value should be inferred from the device's ADB protocol version.
* Usually it should have the same value as `calculateChecksum`, since they both changed
* in Android 9.0.
*/
appendNullToServiceString: boolean;
maxPayloadSize: number;
/**
* Whether to keep the `connection` open (don't call `writable.close` and `readable.cancel`)
* when `AdbPacketDispatcher.close` is called.
*
* @default false
*/
preserveConnection?: boolean | undefined;
/**
* The number of bytes the device can send before receiving an ack packet.
* Using delayed ack can improve the throughput,
* especially when the device is connected over Wi-Fi (so the latency is higher).
*
* This must be the negotiated value between the client and device. If the device enabled
* delayed ack but the client didn't, the device will throw an error when the client sends
* the first `WRTE` packet. And vice versa.
*/
initialDelayedAckBytes: number;
/**
* When set, the dispatcher will throw an error when
* one of the socket readable stalls for this amount of milliseconds.
*
* Because ADB is a multiplexed protocol, blocking one socket will also block all other sockets.
* It's important to always read from all sockets to prevent stalling.
*
* This option is helpful to detect bugs in the client code.
*
* @default false
*/
readTimeLimit?: number | undefined;
}
/**
* The dispatcher is the "dumb" part of the connection handling logic.
*
* Except some options to change some minor behaviors,
* its only job is forwarding packets between authenticated underlying streams
* and abstracted socket objects.
*
* The `Adb` class is responsible for doing the authentication,
* negotiating the options, and has shortcuts to high-level services.
*/
export declare class AdbPacketDispatcher implements Closeable {
#private;
readonly options: AdbPacketDispatcherOptions;
get disconnected(): Promise<void>;
constructor(connection: ReadableWritablePair<AdbPacketData, Consumable<AdbPacketInit>>, options: AdbPacketDispatcherOptions);
createSocket(service: string): Promise<AdbSocket>;
addReverseTunnel(service: string, handler: AdbIncomingSocketHandler): void;
removeReverseTunnel(address: string): void;
clearReverseTunnels(): void;
sendPacket(command: AdbCommand, arg0: number, arg1: number, payload: string | Uint8Array): Promise<void>;
close(): Promise<void>;
}
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