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@yantra-core/yantra

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Yantra.gg Serverless Physics SDK for Real-time Multiplayer Game Development

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let update = function update (bodyId, state) { if (!this.connected) { console.log('not connected to world, cannot setVelocity'); return; } let json = {}; if (typeof state === 'undefined' || state === null || Object.keys(state).length === 0) { return; } let _state = state; _state.id = bodyId; _state.type = 'BODY'; json.state = [_state]; let msg = { event: 'creator_json', ayyoKey: '1234', json: json, ctime: new Date().getTime() }; this.sendJSON(msg); return; } export default update;