@yantra-core/yantra
Version:
Yantra.gg Serverless Physics SDK for Real-time Multiplayer Game Development
12 lines (11 loc) • 315 B
JavaScript
let set = function set (updates) {
if (!this.connected) {
console.log('not connected to world, cannot create');
return;
}
let json = {};
json.config = updates;
let msg = { event: 'set_config', ayyoKey: '1234', json: json, ctime: new Date().getTime() };
this.sendJSON(msg);
}
export default set;