@yantra-core/yantra
Version:
Yantra.gg Serverless Physics SDK for Real-time Multiplayer Game Development
12 lines (11 loc) • 323 B
JavaScript
let create = function create (state) {
if (!this.connected) {
console.log('not connected to world, cannot create');
return;
}
let json = {};
json.state = [state];
let msg = { event: 'creator_json', ayyoKey: '1234', json: json, ctime: new Date().getTime() };
this.sendJSON(msg);
}
export default create;