@yantra-core/yantra
Version:
Yantra.gg Serverless Physics SDK for Real-time Multiplayer Game Development
19 lines (17 loc) • 436 B
JavaScript
let applyForce = async function applyForce (bodyId, force) {
if (!this.connected) {
console.log('not connected to world, cannot applyForce');
return;
}
let json = {};
let state = {
id: bodyId,
type: 'BODY',
force: force
};
json.state = [state];
let msg = { event: 'creator_json', ayyoKey: '1234', json: json, ctime: new Date().getTime() };
this.sendJSON(msg);
return;
}
export default applyForce;