UNPKG

@yannichock/react-minecraft-skin-viewer

Version:
70 lines (62 loc) 1.64 kB
var React; var SkinViewer; import('react').then(function (DReact) { React = DReact; }); import('skinview3d').then(function (DSkinViewer) { SkinViewer = DSkinViewer; }); var defaultProps = { walk: false, control: true, rotate: false }; var MinecraftSkinViewer = function MinecraftSkinViewer(_ref) { var skin = _ref.skin, width = _ref.width, height = _ref.height, walk = _ref.walk, rotate = _ref.rotate, control = _ref.control, zoom = _ref.zoom, background = _ref.background; var canvas = React.useRef(null); React.useLayoutEffect(function () { var skinViewer = new SkinViewer({ skin: skin, width: width, height: height, canvas: canvas.current }); var viewerControl; if (background === 'transparent') { skinViewer.renderer.setClearColor(0xffffff, 0); } else { skinViewer.background = background; } if (control) { viewerControl = createOrbitControls(skinViewer); viewerControl.enablePan = false; viewerControl.enableZoom = zoom; viewerControl.enableRotate = true; } if (walk) { skinViewer.animations.add(WalkingAnimation); } if (rotate) { skinViewer.animations.add(RotatingAnimation); } return function () { if (control) { viewerControl.dispose(); } skinViewer.dispose(); }; }, [skin, width, height, control, walk, background]); return React.createElement("canvas", { ref: canvas }); }; MinecraftSkinViewer.defaultProps = defaultProps; export { MinecraftSkinViewer }; //# sourceMappingURL=index.modern.js.map