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@yandex/ymaps3-types

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Types for ymaps3 maps library

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import type { Vec2 } from "./vec2"; /** * Coordinates in [-1 ... +1]. * Left bottom is (-1; -1). * Right top is (+1; +1). * Center is (0; 0). */ interface WorldCoordinates extends Vec2 { readonly type?: 'world'; z?: number; } /** * Global pixel coordinates. World size depends on zoom. * Left top is (0; 0). * Right bottom is (2**(zoom + 8); 2**(zoom + 8)). */ interface PixelCoordinates extends Vec2 { readonly type?: 'pixel'; } /** * Coordinate in Tile CS. Tile CS uses tile as unit. GlobalPixelCoordinate / tileSize. * Left top is (0, 0). * Right bottom is (2**(zoom + 8) / tileSize; 2**(zoom + 8) / tileSize). * Left top of any tile is integers withou any fractional part. Aka tile number. * Center of any tile is (smth.5, smth.5). */ interface TileCoordinates extends Vec2 { readonly type?: 'tile'; } export { WorldCoordinates, PixelCoordinates, TileCoordinates };