@xyflow/react
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React Flow - A highly customizable React library for building node-based editors and interactive flow charts.
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TypeScript
import { type Dispatch, type SetStateAction } from 'react';
import type { Node, Edge, OnNodesChange, OnEdgesChange } from '../types';
/**
* This hook makes it easy to prototype a controlled flow where you manage the
* state of nodes and edges outside the `ReactFlowInstance`. You can think of it
* like React's `useState` hook with an additional helper callback.
*
* @public
* @returns
* - `nodes`: The current array of nodes. You might pass this directly to the `nodes` prop of your
* `<ReactFlow />` component, or you may want to manipulate it first to perform some layouting,
* for example.
* - `setNodes`: A function that you can use to update the nodes. You can pass it a new array of
* nodes or a callback that receives the current array of nodes and returns a new array of nodes.
* This is the same as the second element of the tuple returned by React's `useState` hook.
* - `onNodesChange`: A handy callback that can take an array of `NodeChanges` and update the nodes
* state accordingly. You'll typically pass this directly to the `onNodesChange` prop of your
* `<ReactFlow />` component.
* @example
*
*```tsx
*import { ReactFlow, useNodesState, useEdgesState } from '@xyflow/react';
*
*const initialNodes = [];
*const initialEdges = [];
*
*export default function () {
* const [nodes, setNodes, onNodesChange] = useNodesState(initialNodes);
* const [edges, setEdges, onEdgesChange] = useEdgesState(initialEdges);
*
* return (
* <ReactFlow
* nodes={nodes}
* edges={edges}
* onNodesChange={onNodesChange}
* onEdgesChange={onEdgesChange}
* />
* );
*}
*```
*
* @remarks This hook was created to make prototyping easier and our documentation
* examples clearer. Although it is OK to use this hook in production, in
* practice you may want to use a more sophisticated state management solution
* like Zustand {@link https://reactflow.dev/docs/guides/state-management/} instead.
*
*/
export declare function useNodesState<NodeType extends Node>(initialNodes: NodeType[]): [
nodes: NodeType[],
setNodes: Dispatch<SetStateAction<NodeType[]>>,
onNodesChange: OnNodesChange<NodeType>
];
/**
* This hook makes it easy to prototype a controlled flow where you manage the
* state of nodes and edges outside the `ReactFlowInstance`. You can think of it
* like React's `useState` hook with an additional helper callback.
*
* @public
* @returns
* - `edges`: The current array of edges. You might pass this directly to the `edges` prop of your
* `<ReactFlow />` component, or you may want to manipulate it first to perform some layouting,
* for example.
*
* - `setEdges`: A function that you can use to update the edges. You can pass it a new array of
* edges or a callback that receives the current array of edges and returns a new array of edges.
* This is the same as the second element of the tuple returned by React's `useState` hook.
*
* - `onEdgesChange`: A handy callback that can take an array of `EdgeChanges` and update the edges
* state accordingly. You'll typically pass this directly to the `onEdgesChange` prop of your
* `<ReactFlow />` component.
* @example
*
*```tsx
*import { ReactFlow, useNodesState, useEdgesState } from '@xyflow/react';
*
*const initialNodes = [];
*const initialEdges = [];
*
*export default function () {
* const [nodes, setNodes, onNodesChange] = useNodesState(initialNodes);
* const [edges, setEdges, onEdgesChange] = useEdgesState(initialEdges);
*
* return (
* <ReactFlow
* nodes={nodes}
* edges={edges}
* onNodesChange={onNodesChange}
* onEdgesChange={onEdgesChange}
* />
* );
*}
*```
*
* @remarks This hook was created to make prototyping easier and our documentation
* examples clearer. Although it is OK to use this hook in production, in
* practice you may want to use a more sophisticated state management solution
* like Zustand {@link https://reactflow.dev/docs/guides/state-management/} instead.
*
*/
export declare function useEdgesState<EdgeType extends Edge = Edge>(initialEdges: EdgeType[]): [
edges: EdgeType[],
setEdges: Dispatch<SetStateAction<EdgeType[]>>,
onEdgesChange: OnEdgesChange<EdgeType>
];
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