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@xtor/cga.js

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Xtor Compute Geometry Algorithm Libary 计算几何算法库

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--- sidebarDepth: 2 --- # 线与其他几何体的距离 ## 直线到直线的距离 计算直线到直线的距离 <div></div> <ClientOnly> <distance geo0 = "Line" geo1 = "Line"></distance> </ClientOnly> ```javascript import * as cga from "@xtor/cga.js"; var line0 = new cga.Line(randomV3(), randomV3()); var line1 = new cga.Line(randomV3(), randomV3()); var result = line0.distanceLine(line1); ``` ## 直线到射线的距离 计算直线到射线的距离 <div></div> <ClientOnly> <distance geo0 = "Line" geo1 = "Ray"></distance> </ClientOnly> ```javascript import * as cga from "@xtor/cga.js"; var line1 = new cga.Line(randomV3(), randomV3()); var ray = new cga.Ray(randomV3(), randomV3().normalize()); var result = line.distanceRay(ray); ``` ## 直线到线段的距离 计算直线到线段的距离 <div></div> <ClientOnly> <distance geo0 = "Line" geo1 = "Segment"></distance> </ClientOnly> ```javascript import * as cga from "@xtor/cga.js"; var line1 = new cga.Line(randomV3(), randomV3()); var segment = new cga.Segment(randomV3(), randomV3()); var result = line.distanceSegment(segment); ``` ## 直线到三角形的距离 计算直线到三角形的距离 <div></div> <ClientOnly> <distance geo0 = "Line" geo1 = "Triangle"></distance> </ClientOnly> ```javascript import * as cga from "@xtor/cga.js"; var line1 = new cga.Line(randomV3(), randomV3()); var triangle = new cga.Triangle(randomV3(), randomV3(),randomV3()); var result = line.distanceTriangle(triangle); ``` <!-- ## 直线到圆圈的距离 计算直线到线段的距离 <div></div> <ClientOnly> <distance geo0 = "Line" geo1 = "Circle"></distance> </ClientOnly> ```javascript import * as cga from "@xtor/cga.js"; var line1 = new cga.Line(randomV3(), randomV3()); var circle = new cga.Circle(randomV3(), randomV3().normalize(),Math.random()*50)+5); var result = line.distanceCircle(circle); ``` -->