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@xtor/cga.js

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Xtor Compute Geometry Algorithm Libary 计算几何算法库

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.Point = void 0; var Vec3_1 = require("../../math/Vec3"); var Point = /** @class */ (function (_super) { __extends(Point, _super); function Point(_x, _y, _z) { if (_x === void 0) { _x = 0; } if (_y === void 0) { _y = 0; } if (_z === void 0) { _z = 0; } return _super.call(this, _x, _y, _z) || this; } return Point; }(Vec3_1.Vec3)); exports.Point = Point;