@xtor/cga.js
Version:
Xtor Compute Geometry Algorithm Libary 计算几何算法库
79 lines (78 loc) • 3.7 kB
TypeScript
export declare class EventHandler {
private _callbacks;
private _callbackActive;
constructor();
_addCallback(name: string, callback: any, scope: any, once: boolean): void;
/**
* @function
* @name EventHandler#on
* @description Attach an event handler to an event.
* @param {string} name - Name of the event to bind the callback to.
* @param {callbacks.HandleEvent} callback - Function that is called when event is fired. Note the callback is limited to 8 arguments.
* @param {object} [scope] - Object to use as 'this' when the event is fired, defaults to current this.
* @returns {EventHandler} Self for chaining.
* @example
* obj.on('test', function (a, b) {
* console.log(a + b);
* });
* obj.fire('test', 1, 2); // prints 3 to the console
*/
on(name: string, callback: any, scope?: any): this;
/**
* @function
* @name EventHandler#off
* @description Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event,
* if scope is not provided then all events with the callback will be unbound.
* @param {string} [name] - Name of the event to unbind.
* @param {callbacks.HandleEvent} [callback] - Function to be unbound.
* @param {object} [scope] - Scope that was used as the this when the event is fired.
* @returns {EventHandler} Self for chaining.
* @example
* var handler = function () {
* };
* obj.on('test', handler);
*
* obj.off(); // Removes all events
* obj.off('test'); // Removes all events called 'test'
* obj.off('test', handler); // Removes all handler functions, called 'test'
* obj.off('test', handler, this); // Removes all hander functions, called 'test' with scope this
*/
off(name: string | number, callback: any, scope: any): this;
/**
* @function
* @name EventHandler#fire
* @description Fire an event, all additional arguments are passed on to the event listener.
* @param {object} name - Name of event to fire.
* @param {*} [args] - arguments that is passed to the event handler.
* obj.fire('test', 'This is the message');
*/
fire(name: string | number, ...args: any[]): this;
/**
* @function
* @name EventHandler#once
* @description Attach an event handler to an event. This handler will be removed after being fired once.
* @param {string} name - Name of the event to bind the callback to.
* @param {callbacks.HandleEvent} callback - Function that is called when event is fired. Note the callback is limited to 8 arguments.
* @param {object} [scope] - Object to use as 'this' when the event is fired, defaults to current this.
* @returns {EventHandler} Self for chaining.
* @example
* obj.once('test', function (a, b) {
* console.log(a + b);
* });
* obj.fire('test', 1, 2); // prints 3 to the console
* obj.fire('test', 1, 2); // not going to get handled
*/
once(name: string, callback: any, scope: any): this;
/**
* @function
* @name EventHandler#hasEvent
* @description Test if there are any handlers bound to an event name.
* @param {string} name - The name of the event to test.
* @returns {boolean} True if the object has handlers bound to the specified event name.
* @example
* obj.on('test', function () { }); // bind an event to 'test'
* obj.hasEvent('test'); // returns true
* obj.hasEvent('hello'); // returns false
*/
hasEvent(name: string | number): boolean;
}