@xeokit/xeokit-sdk
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3D BIM IFC Viewer SDK for AEC engineering applications. Open Source JavaScript Toolkit based on pure WebGL for top performance, real-world coordinates and full double precision
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TypeScript
import { Material } from "./Material";
import { Component } from "../Component";
export declare type PointsMaterialConfiguration = {
/** Optional ID, unique among all components in the parent {@link Scene}, generated automatically when omitted. */
id?: string;
/** Point size in pixels. */
pointSize?: number;
/** Whether points are round (````true````) or square (````false````). */
roundPoints?: boolean;
/** Whether apparent point size reduces with distance when {@link Camera.projection} is set to "perspective". */
perspectivePoints?: boolean;
/** When ````perspectivePoints```` is ````true````, this is the minimum rendered size of each point in pixels. */
minPerspectivePointSize?: number;
/** When ````perspectivePoints```` is ````true````, this is the maximum rendered size of each point in pixels. */
maxPerspectivePointSize?: number;
/** When this is true, points are only rendered when their intensity value falls within the range given in {@link } */
filterIntensity?: boolean;
/** When ````filterIntensity```` is ````true````, points with intensity below this value will not be rendered. */
minIntensity?: number;
/** When ````filterIntensity```` is ````true````, points with intensity above this value will not be rendered. */
maxIntensity?: number;
/** Selects a preset PointsMaterial configuration - see {@link PointsMaterial.presets}. */
preset?: string;
};
/**
* Configures the size and shape of "points" geometry primitives.
*/
export declare class PointsMaterial extends Material {
/**
* @constructor
* @param {Component} owner Owner component. When destroyed, the owner will destroy this component as well.
* @param {PointsMaterialConfiguration} [cfg] The PointsMaterial configuration
*/
constructor(owner: Component, cfg?: PointsMaterialConfiguration);
/**
* Gets available PointsMaterial presets.
*
* @type {Object}
*/
get presets(): any;
/**
* Selects a preset ````PointsMaterial```` configuration.
*
* Default value is ````"default"````.
*
* @type {String}
*/
set preset(arg: string);
/**
* The current preset ````PointsMaterial```` configuration.
*
* Default value is ````"default"````.
*
* @type {String}
*/
get preset(): string;
/**
* Sets point size.
*
* Default value is ````2.0```` pixels.
*
* @type {Number}
*/
set pointSize(arg: number);
/**
* Gets point size.
*
* Default value is ````2.0```` pixels.
*
* @type {Number}
*/
get pointSize(): number;
/**
* Sets if points are round or square.
*
* Default is ````true```` to set points round.
*
* @type {Boolean}
*/
set roundPoints(arg: boolean);
/**
* Gets if points are round or square.
*
* Default is ````true```` to set points round.
*
* @type {Boolean}
*/
get roundPoints(): boolean;
/**
* Sets if rendered point size reduces with distance when {@link Camera.projection} is set to ````"perspective"````.
*
* Default is ````true````.
*
* @type {Boolean}
*/
set perspectivePoints(arg: boolean);
/**
* Gets if rendered point size reduces with distance when {@link Camera.projection} is set to "perspective".
*
* Default is ````false````.
*
* @type {Boolean}
*/
get perspectivePoints(): boolean;
/**
* Sets the minimum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
*
* Default value is ````1.0```` pixels.
*
* @type {Number}
*/
set minPerspectivePointSize(arg: number);
/**
* Gets the minimum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
*
* Default value is ````1.0```` pixels.
*
* @type {Number}
*/
get minPerspectivePointSize(): number;
/**
* Sets the maximum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
*
* Default value is ````6```` pixels.
*
* @type {Number}
*/
set maxPerspectivePointSize(arg: number);
/**
* Gets the maximum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
*
* Default value is ````6```` pixels.
*
* @type {Number}
*/
get maxPerspectivePointSize(): number;
/**
* Sets if rendered point size reduces with distance when {@link Camera.projection} is set to ````"perspective"````.
*
* Default is ````false````.
*
* @type {Boolean}
*/
set filterIntensity(arg: boolean);
/**
* Gets if rendered point size reduces with distance when {@link Camera.projection} is set to "perspective".
*
* Default is ````false````.
*
* @type {Boolean}
*/
get filterIntensity(): boolean;
/**
* Sets the minimum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
*
* Default value is ````0````.
*
* @type {Number}
*/
set minIntensity(arg: number);
/**
* Gets the minimum rendered size of points when {@link PointsMaterial.filterIntensity} is ````true````.
*
* Default value is ````0````.
*
* @type {Number}
*/
get minIntensity(): number;
/**
* Sets the maximum rendered size of points when {@link PointsMaterial.filterIntensity} is ````true````.
*
* Default value is ````1````.
*
* @type {Number}
*/
set maxIntensity(arg: number);
/**
* Gets the maximum rendered size of points when {@link PointsMaterial.filterIntensity} is ````true````.
*
* Default value is ````1````.
*
* @type {Number}
*/
get maxIntensity(): number;
/**
* Destroys this ````PointsMaterial````.
*/
destroy(): void;
}