@xboxreplay/xboxlive-auth
Version:
A lightweight, zero-dependency Xbox Network (Xbox Live) authentication library for Node.js with OAuth 2.0 support.
53 lines (52 loc) • 1.48 kB
TypeScript
/**
* Copyright 2025 Alexis Bize
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
declare const config: {
urls: {
deviceAuthenticate: string;
titleAuthenticate: string;
userAuthenticate: string;
XSTSAuthorize: string;
};
sandboxIds: {
RETAIL: string;
XDKS_1: string;
};
relyingParties: {
ACCOUNTS: string;
ATTESTATION: string;
BANNING: string;
DEVICE_MGT: string;
EVENTS: string;
EXPERIMENTATION: string;
GAME_SERVICES: string;
INSTANCE_MGT: string;
LICENSING: string;
MP_MS: string;
PLAYFAB: string;
SISU: string;
STREAMING: string;
UNLOCK_DEVICE: string;
UPDATE: string;
UX_SERVICES: string;
XBOX_LIVE: string;
XDES: string;
XFLIGHT: string;
XKMS: string;
XLINK: string;
};
displayClaims: string[];
};
export { config };