@xboxreplay/xboxlive-auth
Version:
A lightweight, zero-dependency Xbox Network (Xbox Live) authentication library for Node.js with OAuth 2.0 support.
34 lines (33 loc) • 1.43 kB
TypeScript
/**
* Copyright 2025 Alexis Bize
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { LiveAuthResponse } from '../shared/libs/live/modules/requests/requests.types';
import type { XNETExchangeTokensResponse, XNETExchangeTokensOptions, XNETExchangeRpsTicketResponse } from '../shared/libs/xbox-network/modules/requests/requests.types';
export type Email = `${string}@${string}.${string}`;
export type AuthenticateOptions = Omit<XNETExchangeTokensOptions, 'deviceToken' | 'titleToken'> & {
raw?: boolean;
};
export type AuthenticateResponse = {
xuid: string | null;
user_hash: string;
xsts_token: string;
display_claims: XNETExchangeTokensResponse['DisplayClaims'];
expires_on: string;
};
export type AuthenticateRawResponse = {
'login.live.com': LiveAuthResponse;
'user.auth.xboxlive.com': XNETExchangeRpsTicketResponse;
'xsts.auth.xboxlive.com': XNETExchangeTokensResponse;
};