@xboxreplay/xboxlive-auth
Version:
A lightweight, zero-dependency Xbox Network (Xbox Live) authentication library for Node.js with OAuth 2.0 support.
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TypeScript
/**
* Copyright 2025 Alexis Bize
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import XRBaseException from '../../../../classes/XRException';
import type { StringOrError, ErrorData, BaseErrorAttributes } from '../../../../classes/XRException/XRException.types';
type ErrorAttributes = BaseErrorAttributes;
declare class XRLiveLibraryException extends XRBaseException<ErrorAttributes> {
/**
* Creates a new library exception
* @param stringOrError - Error message or an Error object to wrap
* @param data - Additional error data
*/
constructor(stringOrError: StringOrError, data?: ErrorData<ErrorAttributes>);
}
export default XRLiveLibraryException;