@xaroth8088/random-names
Version:
A random name generator for all kinds of things
92 lines (91 loc) • 4.65 kB
JavaScript
export default function jawas() {
let namelast;
let names;
let rnd5b;
let rnd;
let rnd2;
let rnd3;
let rnd4;
let rnd5;
let rnd6;
let rnd7;
let rnd8;
let rnd9;
let rnd10;
let rnd11;
let rnd12;
let rnd13;
const type = Math.random() > 0.5 ? 0 : 1;
const nm1 = ['', '', '', '', '', 'b', 'bl', 'brr', 'ch', 'd', 'h', 'hr', 'j', 'k', 'kl', 'kr', 'kt', 'm', 'mn', 'n', 'nb', 'p', 'pl', 'pr', 'r', 'rk', 'sn', 'sq', 't', 'th', 'tt', 'ts', 'v', 'w', 'wr', 'z'];
const nm2 = ['a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'oe', 'ee', 'ii', 'ee', 'ia', 'ui', 'eo'];
const nm3 = ['b', 'bb', 'bl', 'bw', 'd', 'g', 'j', 'k', 'k\'t', 'k\'ch', 'k\'k', 'kch', 'kk', 'kt', 'kth', 'l', 'lh', 'lv', 'm', 'n', 'ng', 'nz', 'pt', 'r', 'rk', 's', 'ss', 't', 'th', 'thch', 'tj', 'tk', 'tt', 'ttj', 'z', 'zj', 'zz'];
const nm4 = ['', '', '', '', 'c', 'dt', 'g', 'h', 'k', 'kk', 'kth', 'l', 'n', 'nk', 'nt', 'pp', 'r', 's', 't', 'th', 'tk', 'w', 'x', 'zz'];
const nm5 = ['', '', '', '', 'b', 'bh', 'bl', 'ch', 'dh', 'd', 'h', 'k', 'kh', 'kw', 'kl', 'kn', 'l', 'm', 'n', 'p', 'pl', 'r', 'rh', 'rw', 's', 'sh', 'sn', 'sl', 'th', 'ts', 'tw', 'v', 'vl', 'w', 'wh'];
const nm7 = ['b', 'd', 'f', 'g', 'h', 'k', 'l', 'm', 'n', 'p', 'r', 's', 't', 'v', 'w'];
const nm8 = ['', '', '', '', '', 'c', 'd', 'h', 'k', 'l', 'm', 'n', 's', 't'];
const nm9 = ['', '', '', '', 'b\'', 'b', 'd\'n', 'd', 'f', 'h', 'j', 'k', 'k\'', 'kl', 'kr', 'kk', 'l', 'm', 'm\'', 'nk', 'n', 'p', 'pt', 'q', 'q\'', 's', 't', 'tl', 'th', 'w'];
const nm11 = ['c', 'd', 'g', 'h', 'j', 'k', 'l', 'm', 'n', 'q', 'r', 's', 't', 'v', 'z'];
const nm12 = ['', '', '', '', '', 'c', 'd', 'hs', 'k', 'kt', 'kth', 'l', 'm', 'n', 'r', 's', 'y', 'z'];
const i = Math.floor(Math.random() * 10);
{
rnd7 = Math.floor(Math.random() * nm9.length);
rnd8 = Math.floor(Math.random() * nm2.length);
rnd10 = Math.floor(Math.random() * nm12.length);
if (i % 3 === 0 && i % 2 !== 0) {
while (rnd7 < 4) {
rnd7 = Math.floor(Math.random() * nm9.length);
}
while (rnd10 < 5) {
rnd10 = Math.floor(Math.random() * nm12.length);
}
namelast = nm9[rnd7] + nm2[rnd8] + nm12[rnd10];
} else if (i % 2 === 0) {
rnd9 = Math.floor(Math.random() * nm2.length);
rnd11 = Math.floor(Math.random() * nm11.length);
namelast = nm9[rnd7] + nm2[rnd8] + nm11[rnd11] + nm2[rnd9] + nm12[rnd10];
} else {
rnd9 = Math.floor(Math.random() * nm2.length);
rnd11 = Math.floor(Math.random() * nm11.length);
rnd12 = Math.floor(Math.random() * nm2.length);
rnd13 = Math.floor(Math.random() * nm11.length);
namelast = nm9[rnd7] + nm2[rnd8] + nm11[rnd11] + nm2[rnd9] + nm11[rnd13] + nm2[rnd12] + nm12[rnd10];
}
if (type === 1) {
rnd = Math.floor(Math.random() * nm5.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd5 = Math.floor(Math.random() * nm8.length);
if (i < 6) {
rnd3 = Math.floor(Math.random() * nm7.length);
rnd4 = Math.floor(Math.random() * nm2.length);
names = `${nm5[rnd] + nm2[rnd2] + nm7[rnd3] + nm2[rnd4] + nm8[rnd5]} ${namelast}`;
} else {
rnd3 = Math.floor(Math.random() * nm7.length);
rnd4 = Math.floor(Math.random() * nm2.length);
rnd5b = Math.floor(Math.random() * nm7.length);
rnd6 = Math.floor(Math.random() * nm2.length);
names = `${nm5[rnd] + nm2[rnd2] + nm7[rnd3] + nm2[rnd4] + nm7[rnd5b] + nm2[rnd6] + nm8[rnd5]} ${namelast}`;
}
} else {
rnd = Math.floor(Math.random() * nm1.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd5 = Math.floor(Math.random() * nm4.length);
if (i < 4) {
while (rnd < 5) {
rnd = Math.floor(Math.random() * nm1.length);
}
names = `${nm1[rnd] + nm2[rnd2] + nm4[rnd5]} ${namelast}`;
} else if (i < 7) {
rnd3 = Math.floor(Math.random() * nm3.length);
rnd4 = Math.floor(Math.random() * nm2.length);
names = `${nm1[rnd] + nm2[rnd2] + nm3[rnd3] + nm2[rnd4] + nm4[rnd5]} ${namelast}`;
} else {
rnd3 = Math.floor(Math.random() * nm3.length);
rnd4 = Math.floor(Math.random() * nm2.length);
rnd5b = Math.floor(Math.random() * nm3.length);
rnd6 = Math.floor(Math.random() * nm2.length);
names = `${nm1[rnd] + nm2[rnd2] + nm3[rnd3] + nm2[rnd4] + nm3[rnd5b] + nm2[rnd6] + nm4[rnd5]} ${namelast}`;
}
}
return names;
}
}