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@xaroth8088/random-names

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A random name generator for all kinds of things

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export default function duross() { let namelast; let names; let rnd3b; let rnd4b; let rnd; let rnd2; let rnd3; let rnd4; let rnd5; let rnd6; let rnd7; let rnd8; let rnd9; let rnd10; const type = Math.random() > 0.5 ? 0 : 1; const nm1 = ['', '', '', 'c', 'd', 'f', 'g', 'h', 'j', 'l', 'm', 'n', 'r', 's', 'z']; const nm2 = ['a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'o', 'u', 'ei', 'aa', 'ai', 'oo']; const nm3 = ['d', 'dw', 'hw', 'l', 'lz', 'ls', 'ld', 'lw', 'm', 'ms', 'mz', 'n', 'ns', 'nz', 'nss', 'nt', 'rw', 'z', 'd', 'l', 'm', 'n', 'z']; const nm4 = ['d', 'l', 'm', 'n', 'r']; const nm5 = ['ch', 'd', 'f', 'h', 'j', 'l', 'm', 'n', 'r', 's', 't', 'z']; const nm6 = ['ch', 'd', 'dw', 'h', 'hl', 'hn', 'hm', 'm', 'mm', 'mn', 'md', 'ms', 'n', 'nd', 'nl', 'nw', 'ns', 'nt', 'nn', 'rl', 'sl', 'd', 'h', 'm', 'n', 'l', 'll']; const nm7 = ['b', 'd', 'h', 'j', 'k', 'l', 'm', 's', 'st', 't', 'tr', 'v', 'zh']; const nm8 = ['b', 'bb', 'c', 'ch', 'ggl', 'gw', 'gl', 'gn', 'gg', 'g', 'h', 'kt', 'll', 'lm', 'lw', 'md', 'm', 'mp', 'nw', 'nd', 'nt', 'ns', 'n', 'rd', 'rl', 'rr', 'z']; const nm9 = ['', 'd', 'g', 'ks', 'l', 'lt', 'm', 'n', 's']; const i = Math.floor(Math.random() * 10); { rnd6 = Math.floor(Math.random() * nm7.length); rnd7 = Math.floor(Math.random() * nm2.length); rnd8 = Math.floor(Math.random() * nm9.length); if (i % 2 === 0) { namelast = nm7[rnd6] + nm2[rnd7] + nm9[rnd8]; } else { rnd9 = Math.floor(Math.random() * nm8.length); rnd10 = Math.floor(Math.random() * nm2.length); namelast = nm7[rnd6] + nm2[rnd7] + nm8[rnd9] + nm2[rnd10] + nm9[rnd8]; } if (type === 1) { rnd = Math.floor(Math.random() * nm5.length); rnd2 = Math.floor(Math.random() * nm2.length); rnd3 = Math.floor(Math.random() * nm6.length); rnd4 = Math.floor(Math.random() * nm2.length); if (i < 6) { names = `${nm5[rnd] + nm2[rnd2] + nm6[rnd3] + nm2[rnd4]} ${namelast}`; } else { rnd5 = Math.floor(Math.random() * nm6.length); rnd6 = Math.floor(Math.random() * nm2.length); names = `${nm5[rnd] + nm2[rnd2] + nm6[rnd3] + nm2[rnd4] + nm6[rnd5] + nm2[rnd6]} ${namelast}`; } } else { rnd = Math.floor(Math.random() * nm1.length); rnd2 = Math.floor(Math.random() * nm2.length); rnd5 = Math.floor(Math.random() * nm4.length); if (i < 4) { while (rnd < 3) { rnd = Math.floor(Math.random() * nm1.length); } names = `${nm1[rnd] + nm2[rnd2] + nm4[rnd5]} ${namelast}`; } else if (i < 8) { rnd3 = Math.floor(Math.random() * nm3.length); rnd4 = Math.floor(Math.random() * nm2.length); names = `${nm1[rnd] + nm2[rnd2] + nm3[rnd3] + nm2[rnd4] + nm4[rnd5]} ${namelast}`; } else { rnd3 = Math.floor(Math.random() * nm3.length); rnd4 = Math.floor(Math.random() * nm2.length); rnd3b = Math.floor(Math.random() * nm3.length); rnd4b = Math.floor(Math.random() * nm2.length); names = `${nm1[rnd] + nm2[rnd2] + nm3[rnd3] + nm2[rnd4] + nm3[rnd3b] + nm2[rnd4b] + nm4[rnd5]} ${namelast}`; } } return names; } }