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@xaroth8088/random-names

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A random name generator for all kinds of things

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export default function homestucks() { let names; let namesf; let rnd; let rnd2; let rnd3; let rnd4; let rnd5; let rnd6; const nm0 = ['c', 'd', 'f', 'g', 'h', 'k', 'l', 'm', 'n', 'r', 'p', 's', 't', 'v', 'x', 'z']; const nm1 = ['cr', 'dr', 'fr', 'gr', 'gh', 'kh', 'kr', 'rh', 'ph', 'pr', 'sk', 'st', 'tr', 'vr', 'xh', 'zh']; const nm2 = ['a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'o', 'u', 'aa', 'ai', 'ea', 'ee', 'eu', 'ei', 'ia', 'ie', 'io']; const nm3 = ['a', 'e', 'i', 'o', 'u']; const nm4 = ['dc', 'dj', 'dn', 'dr', 'dv', 'dy', 'dz', 'fg', 'fk', 'fr', 'ft', 'fz', 'gg', 'gh', 'gn', 'gr', 'gt', 'gz', 'kh', 'kk', 'kn', 'kr', 'ks', 'kt', 'kz', 'ld', 'lg', 'lk', 'll', 'lm', 'ln', 'lr', 'lv', 'ly', 'mk', 'mm', 'mr', 'mv', 'mz', 'nc', 'nd', 'ng', 'nk', 'nl', 'nn', 'nr', 'nt', 'nv', 'ny', 'nz', 'qq', 'qr', 'qt', 'rc', 'rg', 'rk', 'rl', 'rm', 'rn', 'rr', 'rt', 'rv', 'rx', 'rz', 'sc', 'sh', 'sk', 'sl', 'sm', 'sn', 'sp', 'sr', 'ss', 'st', 'sy', 'th', 'tr', 'vl', 'vr', 'zl', 'zr', 'zz']; const nm5 = ['d', 'f', 'g', 'k', 'l', 'm', 'n', 'q', 'r', 's', 't', 'v', 'y', 'z']; const nm6 = ['h', 'k', 'm', 'n', 'r', 's', 't', 'x', 'z']; const i = Math.floor(Math.random() * 10); { if (i % 2 === 0) { rnd = Math.floor(Math.random() * nm0.length); rnd2 = Math.floor(Math.random() * nm2.length); rnd3 = Math.floor(Math.random() * nm4.length); rnd4 = Math.floor(Math.random() * nm2.length); if (rnd2 > 29) { while (rnd4 > 29) { rnd4 = Math.floor(Math.random() * nm2.length); } } if (rnd2 < 30 && rnd4 < 30) { rnd5 = Math.floor(Math.random() * nm6.length); namesf = nm0[rnd] + nm2[rnd2] + nm4[rnd3] + nm2[rnd4] + nm6[rnd5]; } else { namesf = nm0[rnd] + nm2[rnd2] + nm4[rnd3] + nm2[rnd4]; } } else if (i % 3 === 0) { rnd = Math.floor(Math.random() * nm1.length); rnd2 = Math.floor(Math.random() * nm2.length); rnd3 = Math.floor(Math.random() * nm5.length); rnd4 = Math.floor(Math.random() * nm2.length); if (rnd2 > 29) { while (rnd4 > 29) { rnd4 = Math.floor(Math.random() * nm2.length); } } if (rnd2 < 30 && rnd4 < 30) { rnd5 = Math.floor(Math.random() * nm6.length); namesf = nm1[rnd] + nm2[rnd2] + nm5[rnd3] + nm2[rnd4] + nm6[rnd5]; } else { namesf = nm1[rnd] + nm2[rnd2] + nm5[rnd3] + nm2[rnd4]; } } else { rnd2 = Math.floor(Math.random() * nm2.length); rnd3 = Math.floor(Math.random() * nm4.length); rnd4 = Math.floor(Math.random() * nm2.length); if (rnd2 > 29) { if (rnd4 > 29) { namesf = nm2[rnd2] + nm4[rnd3] + nm2[rnd4]; } else { rnd5 = Math.floor(Math.random() * nm6.length); namesf = nm2[rnd2] + nm4[rnd3] + nm2[rnd4] + nm6[rnd5]; } } else if (rnd4 > 29) { rnd5 = Math.floor(Math.random() * nm6.length); namesf = nm2[rnd2] + nm4[rnd3] + nm2[rnd4] + nm6[rnd5]; } else { rnd5 = Math.floor(Math.random() * nm5.length); rnd6 = Math.floor(Math.random() * nm3.length); namesf = nm2[rnd2] + nm4[rnd3] + nm2[rnd4] + nm5[rnd5] + nm3[rnd6]; } } if (i % 2 === 0) { rnd2 = Math.floor(Math.random() * nm2.length); rnd3 = Math.floor(Math.random() * nm4.length); rnd4 = Math.floor(Math.random() * nm2.length); if (rnd2 > 29) { if (rnd4 > 29) { names = `${namesf} ${nm2[rnd2]}${nm4[rnd3]}${nm2[rnd4]}`; } else { rnd5 = Math.floor(Math.random() * nm6.length); names = `${namesf} ${nm2[rnd2]}${nm4[rnd3]}${nm2[rnd4]}${nm6[rnd5]}`; } } else if (rnd4 > 29) { rnd5 = Math.floor(Math.random() * nm6.length); names = `${namesf} ${nm2[rnd2]}${nm4[rnd3]}${nm2[rnd4]}${nm6[rnd5]}`; } else { rnd5 = Math.floor(Math.random() * nm5.length); rnd6 = Math.floor(Math.random() * nm3.length); names = `${namesf} ${nm2[rnd2]}${nm4[rnd3]}${nm2[rnd4]}${nm5[rnd5]}${nm3[rnd6]}`; } } else if (i % 3 === 0) { rnd = Math.floor(Math.random() * nm0.length); rnd2 = Math.floor(Math.random() * nm2.length); rnd3 = Math.floor(Math.random() * nm4.length); rnd4 = Math.floor(Math.random() * nm2.length); if (rnd2 > 29) { while (rnd4 > 29) { rnd4 = Math.floor(Math.random() * nm2.length); } } if (rnd2 < 30 && rnd4 < 30) { rnd5 = Math.floor(Math.random() * nm6.length); names = `${namesf} ${nm0[rnd]}${nm2[rnd2]}${nm4[rnd3]}${nm2[rnd4]}${nm6[rnd5]}`; } else { names = `${namesf} ${nm0[rnd]}${nm2[rnd2]}${nm4[rnd3]}${nm2[rnd4]}`; } } else { rnd = Math.floor(Math.random() * nm1.length); rnd2 = Math.floor(Math.random() * nm2.length); rnd3 = Math.floor(Math.random() * nm5.length); rnd4 = Math.floor(Math.random() * nm2.length); if (rnd2 > 29) { while (rnd4 > 29) { rnd4 = Math.floor(Math.random() * nm2.length); } } if (rnd2 < 30 && rnd4 < 30) { rnd5 = Math.floor(Math.random() * nm6.length); names = `${namesf} ${nm1[rnd]}${nm2[rnd2]}${nm5[rnd3]}${nm2[rnd4]}${nm6[rnd5]}`; } else { names = `${namesf} ${nm1[rnd]}${nm2[rnd2]}${nm5[rnd3]}${nm2[rnd4]}`; } } return names; } }